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fansofcollisions:

My brother made an interesting comparison while we were watching Hannibal last night. He said Hannibal’s office reminded him of a video game boss fight. “How so?” “Well, like in Jedi Outcast. The boss is pacing around in a sunken room and the player has a balcony they can hang out on until they’re ready to fight.”
I thought that was a really interesting analogy. That balcony before the boss fight gives the illusion of security, of safety. It’s a chance to catch your breath before plunging into the battle. But it’s not really safe, is it? Because the only exit to the room, both of the boss chamber and Hannibal’s office, is past the monster lurking below.
Hannibal is a prowling tiger, lying in wait, and while a character may get a few moments of apparent reprieve while pacing above him, the reality is that the only way out of the room, into true safety, is past him. High ground isn’t beneficial here. The balcony is a refuge, yes, but it’s also a cage.
And the key to freedom is placating the tiger below.


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brella:

tragic backstories explain bad deeds but they do not excuse them

  • tragic backstories explain bad deeds but they do not excuse them

(via divachester)



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vinterkosmos:

Sunlight And ShadowAlbert Bierstadt (1830-1902)


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